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Welcome
to the Teachers' Choice Software web site.
Our
FREE on line mathematics
'How-To' library is open 24 hours a day.
The ever-growing library
now has 71 helpful topics, and every topic includes a free download!
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Maths Helper Plus is a very powerful function plotter. See the
'Example Graphs' page to see for yourself.
Also see 'Animations' for examples of using
parameters in function plots.
Options
for function graphs are listed below:
 | Plot settings |

Select plot colour, resolution, plot domain or 'plot as
dots' option.
Choose to display any of: the function, its first derivative, and its second
derivative.
Inequality shading uses an overlay technique so that a third colour occurs
when two different regions overlap.
 | Data table |
Instead of a boring list of function values, this feature
allows you to enter a list of expressions that will be evaluated to create the
table. Enter a list of 'x' values at which to evaluate the table
expressions. You can even use a special 'series operator' to simplify this
task. Enter a list of expressions to use as table headings, and choose to
display first and second derivatives in the table if required. Here is a table
of values plotted on the text view for the function: y = 3x² - 2x + 4. The
function header expressions were: 3x², 2x, 4, and y:
x 3x² 2x
4 y
-5 75 -10 4 89
-4 48 -8 4 60
-3 27 -6 4 37
-2 12 -4 4 20
-1 3 -2 4 9
0 0 0 4 4
1 3 2 4 5
2 12 4 4 12
3 27 6 4 25
4 48 8 4 44
5 75 10 4 69
 | Tangents & Normals |
Type a list of 'x' values at which to calculate tangent
lines for the function, or normal lines for the function. The 'expanded
working' option displays the calculation steps on the text view. Buttons
provided to plot the tangent and normal lines. Here are some calculations
displayed on the text view by this option:
TANGENT line at x = 2
At x1 = 2, y1 = 0.8
and the gradient, m = dy/dx = 0.8
The equation of the tangent at (x1,y1) is given by:
y - y1 = m(x - x1)
so y = m(x - x1) + y1
= mx - mx1 + y1
= mx + (y1 - mx1)
= 0.8x + (0.8 - 0.8 × 2)
so
y = 0.8x - 0.8
NORMAL line at x = 1
At x1 = 1, y1 = 0.2
The gradient of the normal line is:
'M' = -(1/m) = -(1/0.4) = -2.5
The equation of the normal at (x1,y1) is given by:
y - y1 = M(x - x1)
so y = M(x - x1) + y1
= Mx - Mx1 + y1
= Mx + (y1 - Mx1)
= -2.5x + (0.2 - -2.5 × 1)
so
y = -2.5x + 2.7
 | Integrals |
Type a set of limits of integration for the function, like
this: [1,pi] [4,2pi], then type a list of numbers of intervals for the
numerical techniques.
Choose as many of these integration techniques as you
like: Simpson's rule, Trapezoidal rule, Left, Mid-point, or Right rectangles.
If required, calculate true area instead of the definate integral.
Also choose
to shade the areas and set the shading colour. (See picture below:)

The results are tabulated on
the text view like this:
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Definite integral from x = 1 to
x = pi
n Simpson
Trapezoidal
Left Rectangles
Midpoint
Right Rectangles
2 2.00042 2.08227
1.13252
1.95949 3.03202
4 2.00042 2.02088
1.546
1.99019 2.49576
8 2.00042 2.00553
1.7681
1.99786 2.24297
50 2.00042 2.00055
1.96256
2.00035 2.03854
Definite integral from x = 4 to
x = 2pi
n Simpson
Trapezoidal
Left Rectangles
Midpoint
Right Rectangles
2 12.27
12.3692
9.68892
12.2204 15.0495
4 12.27
12.2948
10.9547
12.2576 13.6349
8 12.27
12.2762
11.6061
12.2669 12.9463
50 12.27 12.2702
12.163
12.2699 12.3774
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 | Inequality shading |
You have the option of shading inequalities inside or
outside of the feasibility region. If you choose to shade inside the region
and use different colours, then the shaded areas overlap additively. This
means that a third colour occurs when two other colours overlap.
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